It turns out that, according to the Spigot API, flaming arrows actually _change_ TNT blocks to air before/instead of igniting them. While this is a little counter-intuitive, the fix seems to revolve around allowing the change to happen if the changed block is TNT and the "changer" is an arrow. Allowing the change event to happen means "foreign" primed TNT entities will spawn, which makes it necessary to clean them up during the session cleanup phase in ArenaImpl. Fixes #696
MobArena 
MobArena is an arena-style minigame for Spigot-based Minecraft servers
Getting Started
If you don't want to compile the plugin yourself, grab a release artifact from one of these two sites:
The wiki here on Github should have all the information you need to get started using the plugin.
Getting Help
If you run into problems or need help with something, feel free to hop on the MobArena Discord server to have a chat: Instant Invite
Remember, though, that this communication channel is idle chat, which means you likely won't get a response immediately. It could take anything from a couple of seconds to a day, but your message will be seen.
Contributing
Found a bug, got a suggestion, or want to dig into the code base? There are many ways to contribute to the project!
Get started here: Contributing