Andreas Troelsen
f9da8872dd
Add more auto-start timer announcements.
2013-02-17 04:19:22 +01:00
Andreas Troelsen
9cca20aa92
Add clear-wave-before-boss option.
2013-02-16 15:05:21 +01:00
Andreas Troelsen
7e1b2c2b9f
(Possibly) fix invisible bosses.
...
Unsurprisingly, MobArena's monster handling is sub-optimal, possibly
due to premature optimization. Before, when e.g. a Creeper boss would
explode, it would not be removed from the bosses collection, and thus
the ability thread would continue on running.
This patch adds a tiny bit of overhead w.r.t. removing dead monsters,
but it fixes the issue with Creeper bosses, and with a bit of luck,
mcMMO will not cause issues anymore (yet to be tested).
2013-02-16 14:51:02 +01:00
Andreas Troelsen
cc1187b7f6
Rewrite version checker.
2013-02-15 22:41:59 +01:00
Andreas Troelsen
523c345102
No more logging.
2013-02-03 19:09:47 +01:00
Andreas Troelsen
a4e39562f6
Add support for enchanted books.
...
Thanks, slipcor!
2013-02-03 16:47:40 +01:00
Andreas Troelsen
97ecc97fd4
Fix possible NPEs.
2013-01-28 22:51:52 +01:00
Andreas Troelsen
ad8a99acda
Swap order for vertical layouts.
2013-01-26 04:11:52 +01:00
Andreas Troelsen
646a31da73
Fix possible NPE.
2013-01-26 03:47:07 +01:00
Andreas Troelsen
fa28964d51
Make the chest search happen per-pillar.
...
This allows for a sneaky little trick, where two lines class signs
becomes possible, if one chest is offset backwards, and the other
chest is positioned at the very bottom block.
2013-01-26 03:37:49 +01:00
Andreas Troelsen
2de480709d
Add support for class item chests.
...
This is an extremely ugly, hacky way to do it, but the feature
should definitely make it into 1.0 - it requires no commands or
any other complex setting up besides flipping one option in the
config-file.
Upon clicking a class sign in the lobby, MobArena will (if the
config-setting is true) search for chests below the sign, and
below (and including) the block behind the sign, i.e. the block
that a wall sign would be attached to. If a chest is found, the
contents will become the class inventory.
The search can be optimized to be a one-off thing unless the
block changes from being a chest. A todo for 1.0, perhaps.
2013-01-25 23:27:32 +01:00
Andreas Troelsen
3f3518ab5b
Try to restore inventories on server join.
...
This should have absolutely no effect due to the implementation
of the restore method. If no file exists, nothing happens, but if
for some reason the inventory was never restored, it will be.
2013-01-25 23:12:50 +01:00
Andreas Troelsen
9d7fbf7247
Allow flat health values for bosses.
2013-01-21 03:56:47 +01:00
Andreas Troelsen
cf5149c3b9
Finally fix the flight issue.
...
Update to v0.94.4.95 for next build.
2013-01-19 02:06:43 +01:00
Andreas Troelsen
6833966c9a
Break or die!
2013-01-18 02:12:01 +01:00
Andreas Troelsen
a710ff7c6c
Update plugin.yml
2013-01-17 18:08:55 +01:00
Andreas Troelsen
01fdcabe6d
Add Metrics to shut slipcor up!
2013-01-17 17:50:09 +01:00
Andreas Troelsen
72aba03400
Simple attempt at anti-flying.
2013-01-17 17:49:08 +01:00
Andreas Troelsen
ddeb0cef44
Better multiworld support.
2013-01-16 23:44:20 +01:00
garbagemule
a6ea9d03da
Merge pull request #149 from acstache/bleeding
...
braaaaaaains... just kidding, but here are some more zombies
2013-01-11 18:29:50 -08:00
garbagemule
eb0bb85780
Merge pull request #146 from acstache/bleeding
...
Implement boss health using the Bukkit Max Health API, and remove health-multiplier limitation of "0 < limit <= 1".
2013-01-05 05:51:04 -08:00
garbagemule
60e5324ea6
Fix leaderboards. Tsk, tsk, Bukkit!
2012-12-29 04:45:59 +01:00
garbagemule
620ff5ada7
Add AutoStartTimer to repo >_>
2012-12-27 21:30:55 +01:00
garbagemule
807e30be49
Add auto-start-timer feature. Minor cleanup.
2012-12-26 12:55:46 +01:00
garbagemule
5ed81f0a2a
Add a couple of new tiny features.
...
- With pvp-enabled: true, PvP is activated at the first wave,
giving players a period of time to spread out.
- The per-class config option, unbreakable-weapons: true-false, can
be used to set whether weapons for a class should have infinite
durability or not.
2012-12-22 13:36:49 +01:00
garbagemule
df605b13fb
Import ItemStack and minor cleanup.
2012-12-20 12:35:42 +01:00
garbagemule
cb39b97c80
Fixed inventory exploit.
2012-09-18 22:53:19 +02:00
garbagemule
44a3d0754c
Fix NewWaveEvent.
2012-09-14 20:18:05 +02:00
garbagemule
cb265d7398
Fix dangling else in the listener, and no more NPEs for setclass command.
2012-09-14 20:17:05 +02:00
garbagemule
80018504bc
Fix dangling else in the listener, and no more NPEs for setclass command.
2012-09-14 20:16:37 +02:00
garbagemule
a94370deec
Fixed the config-file reset bug.
2012-08-22 06:05:45 +02:00
garbagemule
6ade558eeb
Fixed ClassLimitManager and split ArenaClass.getName() into
...
getConfigName() and getLowercaseName()
2012-07-30 18:00:37 +02:00
garbagemule
62c78cc0d2
Merge pull request #120 from acstache/bleeding
...
More bug fixes
2012-07-29 20:41:41 -07:00
garbagemule
96857585a9
Merge pull request #99 from acstache/bleeding
...
1.2.5-R1.3/1.2.5-R2.0 onEnable fix, plus many more
2012-07-12 15:19:52 -07:00
garbagemule
9ada0cd100
Minor redundancy cleanup.
2012-03-30 03:34:16 +02:00
garbagemule
08b19e7b8e
Snowmen no longer melt. Thanks to ACStache.
2012-03-30 03:31:31 +02:00
garbagemule
7ad0964f3d
Added 1.2 creatures OCELOT and IRONGOLEM. Thanks to ACStache. Also added SNOWGOLEM for the SNOWMAN type.
2012-03-30 03:26:59 +02:00
garbagemule
e9e18e569e
Added 1.2 creatures OCELOT and IRONGOLEM. Thanks to ACStache. Also added SNOWGOLEM for the SNOWMAN type.
2012-03-30 03:26:51 +02:00
garbagemule
fa194823a9
Skeletons and zombies are no longer immune to fire blocks and fire arrows. Thanks to ACStache.
2012-03-30 03:17:59 +02:00
garbagemule
f2fefdb62d
Dropping items as a spectator outside of the region forces the player to leave. Thanks to ACStache.
2012-03-30 03:11:29 +02:00
garbagemule
be1adba3b8
Added VERYLOW and VERYHIGH boss health values. VERYHIGH replaces PSYCHO, and PSYCHO is even more psycho. Thanks to ACStache.
2012-03-30 03:04:50 +02:00
garbagemule
41258a1b02
Built against CB 1.2.4-R1.0
2012-03-30 02:50:19 +02:00
garbagemule
a058bce396
Boss abilities should no longer continue when bosses die due to untracked damage. Still waiting for Bukkit to add the missing damage handling.
2012-03-11 16:14:45 +01:00
garbagemule
da0f028106
Fixed serious spawn prevention issue.
2012-03-11 15:54:34 +01:00
garbagemule
f0e0419ebd
Added null check for reward logging.
2012-03-11 13:41:30 +01:00
garbagemule
7ecc2c7a0d
Fixed silly logging bug when leaving from the lobby.
2012-03-08 09:05:37 +01:00
garbagemule
61a2e3b319
Colorful sheep!
2012-03-08 03:00:31 +01:00
garbagemule
70ec22a066
Added auto-ignite-tnt arena setting.
2012-03-08 02:05:31 +01:00
garbagemule
a036891996
If only git knew to add new files...
2012-03-08 00:00:35 +01:00
garbagemule
48acd00d47
Reintroduced logging.
2012-03-07 23:51:00 +01:00
garbagemule
5e7287d03f
Potion effects are properly removed on join and leave/death.
2012-03-04 13:25:40 +01:00
garbagemule
2adf1678cc
Make harmful potions obey the pvp-enabled setting.
2012-03-03 11:47:53 +01:00
garbagemule
fba31d26a4
Prevent endermen from warping in and out of arena regions.
2012-03-03 11:09:59 +01:00
garbagemule
e394e1554c
Teach auto-generated arenas to update their lobby signs.
2012-03-03 10:59:25 +01:00
garbagemule
e3c22c98e0
Fixed disable command. Minor code cleanup.
2012-03-03 10:48:47 +01:00
garbagemule
1f7d280ac8
Fixed classname sensitivity. Permission nodes MUST be all lowercase now, though. This should also erase any confusion with PEX perms.
2012-03-03 09:05:35 +01:00
garbagemule
5df837ea68
Added support for infinite itemstacks.
2012-03-03 08:44:18 +01:00
garbagemule
dc9059cecd
Updated source code for CB 1.1-R6.
2012-03-02 22:30:52 +01:00
garbagemule
353109c89a
Systems with no Java compiler will not try to compile files. Default abilities are now pre-compiled for compatibility with such systems. build.xml updated to reflect changes.
2012-03-01 22:13:36 +01:00
garbagemule
a3fa0539ce
Attempt to properly update...
2012-03-01 00:19:17 +01:00
garbagemule
2e76b93837
Fucking hate git...
2012-03-01 00:12:14 +01:00
Garbage Mule
050cb5a408
Shoo, broken tests!
2012-02-24 05:14:20 +01:00
Garbage Mule
777f6b9b07
So, you got a big source code revamp. Big whoop, wanna fight about it?
2012-02-24 05:11:06 +01:00
Garbage Mule
e7c66be183
Attempt to fix the permissions issues.
2011-12-12 03:09:49 +01:00
Garbage Mule
bc33ed5824
Blabla
2011-12-12 03:05:51 +01:00
Garbage Mule
c420568cb9
JoinCommand and ArenaListCommand somewhat done.
2011-12-10 23:49:39 +01:00
Garbage Mule
289b1792f5
Complete Config-overhaul, as well as preparation and initial classes for JUnit-testing and refactoring of commands.
2011-12-10 18:33:04 +01:00
Garbage Mule
2a2dcf3335
Compiled with JDK6
2011-12-03 21:49:24 +01:00
Garbage Mule
65e17239e6
Fixed boss health issues. Needs cleanup later.
2011-12-03 21:19:25 +01:00
Garbage Mule
7e30c42510
Fixed item stack creation, so splash potions are created properly.
2011-12-03 20:48:04 +01:00
Garbage Mule
f7e8cc2a83
Potions are now supported as class items. The effects do not wear off upon leaving. Waiting for a relevant cancellation method in Bukkit API.
2011-12-03 20:28:38 +01:00
Garbage Mule
8a0c76c23f
First build against MC 1.0 CB. Added support for the new creatures. Ender dragons are messed up, though!
2011-12-03 19:47:17 +01:00
Garbage Mule
ab55c6e72e
Forgot the jar >_>
2011-12-03 16:31:18 +01:00
Garbage Mule
2603536149
Food level defaults to 10 to avoid the invincibility effect.
2011-12-03 16:30:28 +01:00
Garbage Mule
1ff37ad2bf
Updated readme
2011-11-16 19:23:42 +01:00
Garbage Mule
c9b9587ce9
Added final-wave per-arena setting.
2011-10-25 17:31:48 +02:00
Garbage Mule
9161bead55
Fixed Heroes health bug (thanks, Drehverschluss, for helping out with the testing)
2011-10-24 19:27:07 +02:00
Garbage Mule
a31aa1ce0e
Fixed the mobarena.setup.addcontainer permission
2011-10-18 17:54:12 +02:00
Garbage Mule
ad4d502618
Changed the default usage message to reflect people fucking up
2011-10-18 14:46:48 +02:00
Garbage Mule
6d53b7c193
Fixed warping to lobby from outside the region.
2011-10-14 13:23:56 +02:00
Garbage Mule
fb678cc89f
Rewrote teleport handling.
2011-10-14 02:41:41 +02:00
Garbage Mule
5165eda6df
Implemented blocklist clearing (no more repair-delay!), and added support for right-clicking signs in the lobby!
2011-10-14 02:26:53 +02:00
Garbage Mule
b4c8ad1d25
C:/Program Files (x86)/Git/ma showregion now picks the arena the player is in, or the selected arena if none were found. Changed to client-side blocks, too.
2011-10-09 02:08:57 +02:00
Garbage Mule
7567d10dda
Live players are now displayed on leaderboards in green. Dead players are still displayed in black.
2011-10-08 12:55:10 +02:00
Garbage Mule
4762fb5a6e
Signs now properly clear at the start of sessions.
2011-10-08 12:20:58 +02:00
Garbage Mule
279e04abb4
Delayed dousing fire by 2 ticks.
2011-10-05 12:17:18 +02:00
Garbage Mule
b13ff6b7fc
Class signs can now contain colors!
2011-10-04 22:28:53 +02:00
Garbage Mule
f4b89fe386
Changed the default CB version to 1240 in case of failure
2011-10-04 21:41:17 +02:00
Garbage Mule
7df41a6027
Updated Register, built against CB 1240
2011-10-04 02:23:24 +02:00
Garbage Mule
69ad343e16
Players not in the right world will now get banned for life!
2011-10-03 22:03:48 +02:00
Garbage Mule
f808b24464
Leaderboards now sort properly, and update every 100 ticks. This will be customizable later.
2011-10-02 23:16:47 +02:00
Garbage Mule
34d2af6c14
v0.94.3.9 - Deprecated support for Heroes pre-b400!
2011-10-02 18:13:57 +02:00
Garbage Mule
515d29a714
Added basic Leaderboards functionality.
2011-10-02 07:24:57 +02:00
Garbage Mule
5c3f65fabe
Changed the version checker to be more regex friendly.
2011-09-30 12:47:59 +02:00
Garbage Mule
b23d0d18cd
Updated README
2011-09-27 20:34:08 +02:00
Garbage Mule
7d9b227c7e
Removed dead file.
2011-09-27 20:21:32 +02:00
Garbage Mule
70ead1efe1
Fixed MagicSpells mumbo jumbo. No more pre v1.1!
2011-09-27 20:19:53 +02:00
Garbage Mule
f88ccac9fd
v0.94.3.5
2011-09-27 16:53:48 +02:00
Garbage Mule
da8c98b119
Fixed the spawnMonsters/difficulty change. Stable for 1185 and 1216 now.
2011-09-26 17:50:37 +02:00
Garbage Mule
fd5be195a8
arenaMap in ArenaMaster moved to avoid NPE in onDisable
2011-09-25 20:49:58 +02:00