1 Commits
Author SHA1 Message Date
sepulzeraandAndreas Troelsen be6be4bb98 Reset player velocity on select teleports.
Sets the player fall-distance to 0 before performing a player teleport
during "move player" steps. This should cancel out the any fall damage
that may have built up before the teleport was initiated.

Fixes #698

Co-authored-by: Andreas Troelsen <[email protected]>
2022-02-12 16:24:44 +01:00