Fixed spawn-monsters=false bug
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@@ -178,19 +178,19 @@ public class Arena
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p.setHealth(20);
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}
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// Copy the singleWaves Set for polling.
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singleWavesInstance = new TreeSet<Wave>(singleWaves);
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// Start spawning monsters (must happen before 'running = true;')
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startSpawning();
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startBouncingSheep();
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// Set the boolean.
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running = true;
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// Spawn pets (must happen after 'running = true;')
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spawnPets();
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// Copy the singleWaves Set.
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singleWavesInstance = new TreeSet<Wave>(singleWaves);
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// Start spawning monsters.
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startSpawning();
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startBouncingSheep();
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// Start logging
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log = new ArenaLog(plugin, this);
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log.start();
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