Projectile damage should no longer damage players if PvP is disabled
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@@ -326,7 +326,7 @@ public class MAListener implements ArenaListener
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event.setCancelled(true);
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// If PvP is disabled and damager is a player, cancel damage
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else if (damager instanceof Player && !arena.pvp)
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else if (!arena.pvp && (damager instanceof Player || (damager instanceof Projectile && ((Projectile) damager).getShooter() instanceof Player)))
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event.setCancelled(true);
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// Log damage
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