Merge pull request #142 from slipcor/bleeding

1.4.5-R0.3 build 2524 or higher required!
This commit is contained in:
Brian
2012-12-18 19:50:32 -08:00
3 changed files with 26 additions and 11 deletions
@@ -931,7 +931,7 @@ public class ArenaListener
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
Player p = event.getPlayer();
if (event.isCancelled() || (!arena.inArena(p) && !arena.inLobby(p))) {
if (event.isCancelled() || (!arena.inArena(p) && !arena.inSpec(p) && !arena.inLobby(p))) {
return;
}
@@ -5,12 +5,16 @@ import java.util.List;
import org.bukkit.DyeColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.entity.Creature;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.PigZombie;
import org.bukkit.entity.Sheep;
import org.bukkit.entity.Skeleton;
import org.bukkit.entity.Skeleton.SkeletonType;
import org.bukkit.entity.Slime;
import org.bukkit.entity.Wolf;
@@ -70,7 +74,13 @@ public enum MACreature
MAGMACUBETINY(EntityType.MAGMA_CUBE), MAGMACUBESTINY(EntityType.MAGMA_CUBE),
MAGMACUBESMALL(EntityType.MAGMA_CUBE),MAGMACUBESSMALL(EntityType.MAGMA_CUBE),
MAGMACUBEBIG(EntityType.MAGMA_CUBE), MAGMACUBESBIG(EntityType.MAGMA_CUBE),
MAGMACUBEHUGE(EntityType.MAGMA_CUBE), MAGMACUBESHUGE(EntityType.MAGMA_CUBE);
MAGMACUBEHUGE(EntityType.MAGMA_CUBE), MAGMACUBESHUGE(EntityType.MAGMA_CUBE),
// 1.4 creatures
BAT(EntityType.BAT), BATS(EntityType.BAT),
WITCH(EntityType.WITCH), WITCHES(EntityType.WITCH),
WITHER(EntityType.WITHER), WITHERS(EntityType.WITHER),
WITHERSKELETON(EntityType.SKELETON), WITHERSKELETONS(EntityType.SKELETON);
private List<DyeColor> colors = Arrays.asList(DyeColor.values());
private EntityType type;
@@ -134,6 +144,19 @@ public enum MACreature
case MAGMACUBESHUGE:
((Slime) e).setSize(4);
break;
case SKELETON:
case SKELETONS:
((Skeleton) e).getEquipment().setItemInHand(new ItemStack(Material.BOW, 1));
break;
case ZOMBIEPIGMAN:
case ZOMBIEPIGMEN:
((PigZombie) e).getEquipment().setItemInHand(new ItemStack(Material.GOLD_SWORD, 1));
break;
case WITHERSKELETON:
case WITHERSKELETONS:
((Skeleton) e).getEquipment().setItemInHand(new ItemStack(Material.STONE_SWORD, 1));
((Skeleton) e).setSkeletonType(SkeletonType.WITHER);
break;
default:
break;
}
@@ -3,10 +3,6 @@ package com.garbagemule.MobArena.waves;
import java.util.HashSet;
import java.util.Set;
import net.minecraft.server.WorldServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
@@ -55,11 +51,7 @@ public class SheepBouncer implements Runnable
// Create an explosion if there's a player amongst the nearby entities.
for (Entity entity : e.getNearbyEntities(2D, 2D, 2D)) {
if (entity instanceof Player) {
CraftEntity ce = (CraftEntity) e;
CraftWorld cw = (CraftWorld) e.getWorld();
WorldServer ws = cw.getHandle();
ws.createExplosion(ce.getHandle(), e.getLocation().getX(), e.getLocation().getY() + 1, e.getLocation().getZ(), 2f, false);
e.getWorld().createExplosion(e.getLocation(), 2f);
e.remove();
break;