Firefighter: fullname: Firefighter displayName: '&c&lFirefighter' shortname: FF description: Earn money by extinguishing fires. FullDescription: - '&c&lFirefighter' - '&7Earn money and job XP by extinguishing legitimate fires.' - '&7Player-created fires and player-lava fires do not qualify.' - '&6Controlled emergency calls use a configurable reward multiplier.' ChatColour: RED BossBarColour: RED chat-display: full max-level: 200 leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4) income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01) points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01) experience-progression-equation: baseexperience rejoinCooldown: 10 Gui: ItemStack: WATER_BUCKET slot: 8 maxDailyQuests: 0 cmd-on-join: - 'msg [name] &cYou are now a Firefighter!' - 'msg [name] &7Extinguish legitimate fires and respond to emergency calls.' cmd-on-leave: - 'msg [name] &7You have left the Firefighter job.' reverse-world-blacklist-functionality: false world-blacklist: [] ignore-jobs-max: false # RoseFirefighter submits verified FIRE and SOUL_FIRE extinguishes to # JobsReborn as BREAK actions. JobsReborn owns the payout/XP calculations. Break: FIRE: income: 1.00 experience: 1.00 SOUL_FIRE: income: 1.25 experience: 1.25 # Campfires use COLLECT rather than BREAK. This lets RoseFirefighter submit a # synthetic JobsReborn action for a verified douse without paying Firefighters # merely for mining a campfire block. Collect: CAMPFIRE: income: 0.50 experience: 0.50 SOUL_CAMPFIRE: income: 0.75 experience: 0.75