fc28597b95
increment version like normal, a few bug fixes, food level should now reset properly when leaving from/dying in the arena
Brian2012-05-23 21:35:00 -04:00
76dc0c1df3
allow Snow & Iron Golems to be made in the arena. Track them and display when they die
Brian2012-05-22 02:04:26 -04:00
e473c72743
fixed double economy rewards, spectators dont get rewards until after they leave the spec area
Brian2012-05-22 01:42:17 -04:00
e2901086f0
a couple of TODOs, fixed "keep-exp: false" not removing exp
Brian2012-05-21 22:15:11 -04:00
10147532a5
fix joining from other arenas (hopefully), readd missing block destroy check
Brian2012-05-19 17:30:20 -04:00
806583f41a
reworked block break logic a little, deny outsiders to break into the arena at all times
Brian2012-05-16 22:30:12 -04:00
08b19e7b8e
Snowmen no longer melt. Thanks to ACStache.
garbagemule2012-03-30 03:31:31 +02:00
7ad0964f3d
Added 1.2 creatures OCELOT and IRONGOLEM. Thanks to ACStache. Also added SNOWGOLEM for the SNOWMAN type.
garbagemule2012-03-30 03:26:59 +02:00
e9e18e569e
Added 1.2 creatures OCELOT and IRONGOLEM. Thanks to ACStache. Also added SNOWGOLEM for the SNOWMAN type.
garbagemule2012-03-30 03:26:51 +02:00
fa194823a9
Skeletons and zombies are no longer immune to fire blocks and fire arrows. Thanks to ACStache.
garbagemule2012-03-30 03:17:59 +02:00
f2fefdb62d
Dropping items as a spectator outside of the region forces the player to leave. Thanks to ACStache.
garbagemule2012-03-30 03:11:29 +02:00
be1adba3b8
Added VERYLOW and VERYHIGH boss health values. VERYHIGH replaces PSYCHO, and PSYCHO is even more psycho. Thanks to ACStache.
garbagemule2012-03-30 03:04:50 +02:00
a058bce396
Boss abilities should no longer continue when bosses die due to untracked damage. Still waiting for Bukkit to add the missing damage handling.
garbagemule2012-03-11 16:14:45 +01:00
5e7287d03f
Potion effects are properly removed on join and leave/death.
garbagemule2012-03-04 13:25:40 +01:00
2adf1678cc
Make harmful potions obey the pvp-enabled setting.
garbagemule2012-03-03 11:47:53 +01:00
fba31d26a4
Prevent endermen from warping in and out of arena regions.
garbagemule2012-03-03 11:09:59 +01:00
e394e1554c
Teach auto-generated arenas to update their lobby signs.
garbagemule2012-03-03 10:59:25 +01:00
e3c22c98e0
Fixed disable command. Minor code cleanup.
garbagemule2012-03-03 10:48:47 +01:00
1f7d280ac8
Fixed classname sensitivity. Permission nodes MUST be all lowercase now, though. This should also erase any confusion with PEX perms.
garbagemule2012-03-03 09:05:35 +01:00
5df837ea68
Added support for infinite itemstacks.
garbagemule2012-03-03 08:44:18 +01:00
353109c89a
Systems with no Java compiler will not try to compile files. Default abilities are now pre-compiled for compatibility with such systems. build.xml updated to reflect changes.
garbagemule2012-03-01 22:13:36 +01:00
c420568cb9
JoinCommand and ArenaListCommand somewhat done.
Garbage Mule2011-12-10 23:49:39 +01:00
289b1792f5
Complete Config-overhaul, as well as preparation and initial classes for JUnit-testing and refactoring of commands.
Garbage Mule2011-12-10 18:33:04 +01:00
65e17239e6
Fixed boss health issues. Needs cleanup later.
Garbage Mule2011-12-03 21:19:25 +01:00
7e30c42510
Fixed item stack creation, so splash potions are created properly.
Garbage Mule2011-12-03 20:48:04 +01:00
f7e8cc2a83
Potions are now supported as class items. The effects do not wear off upon leaving. Waiting for a relevant cancellation method in Bukkit API.
Garbage Mule2011-12-03 20:28:38 +01:00
8a0c76c23f
First build against MC 1.0 CB. Added support for the new creatures. Ender dragons are messed up, though!
Garbage Mule2011-12-03 19:47:17 +01:00
5165eda6df
Implemented blocklist clearing (no more repair-delay!), and added support for right-clicking signs in the lobby!
Garbage Mule2011-10-14 02:26:53 +02:00
b4c8ad1d25
C:/Program Files (x86)/Git/ma showregion now picks the arena the player is in, or the selected arena if none were found. Changed to client-side blocks, too.
Garbage Mule2011-10-09 02:08:57 +02:00
7567d10dda
Live players are now displayed on leaderboards in green. Dead players are still displayed in black.
Garbage Mule2011-10-08 12:55:10 +02:00
4762fb5a6e
Signs now properly clear at the start of sessions.
Garbage Mule2011-10-08 12:20:58 +02:00