Fix Spigot issue with skeleton/wolf targetting.
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@@ -31,7 +31,6 @@ import org.bukkit.event.entity.FoodLevelChangeEvent;
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import org.bukkit.event.entity.PotionSplashEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
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import org.bukkit.event.entity.EntityTargetEvent.TargetReason;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.hanging.HangingBreakEvent;
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import org.bukkit.event.player.*;
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@@ -790,32 +789,26 @@ public class ArenaListener
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return;
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if (arena.hasPet(event.getEntity())) {
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if (event.getReason() != TargetReason.TARGET_ATTACKED_OWNER && event.getReason() != TargetReason.OWNER_ATTACKED_TARGET)
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return;
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if (!(event.getTarget() instanceof Player))
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return;
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// If the target is a player, cancel.
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event.setCancelled(true);
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// Pets should never attack players
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if (event.getTarget() instanceof Player) {
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event.setCancelled(true);
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}
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}
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else if (monsters.getMonsters().contains(event.getEntity())) {
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if (event.getReason() == TargetReason.FORGOT_TARGET) {
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// If the target is null, we probably forgot or the target died
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if (event.getTarget() == null) {
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event.setTarget(MAUtils.getClosestPlayer(plugin, event.getEntity(), arena));
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}
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else if (event.getReason() == TargetReason.TARGET_DIED) {
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event.setTarget(MAUtils.getClosestPlayer(plugin, event.getEntity(), arena));
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// Pets are untargetable
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else if (arena.hasPet(event.getTarget())) {
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event.setCancelled(true);
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}
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else if (event.getReason() == TargetReason.TARGET_ATTACKED_ENTITY) {
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if (arena.hasPet(event.getTarget())) {
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event.setCancelled(true);
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}
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}
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else if (event.getReason() == TargetReason.CLOSEST_PLAYER) {
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if (!arena.inArena((Player) event.getTarget())) {
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event.setCancelled(true);
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}
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// So are non-arena players
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else if (event.getTarget() instanceof Player && !arena.inArena((Player) event.getTarget())) {
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event.setCancelled(true);
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}
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}
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}
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