Fix all damage bugs with lobby/spec area.

This simple little do'h has caused many issues, but no more, I say!
NO MORE!
This commit is contained in:
garbagemule
2013-08-19 04:54:43 +02:00
parent 701177a9e2
commit d3187fd2de
@@ -526,7 +526,7 @@ public class ArenaListener
public void onEntityDamage(EntityDamageEvent event) { public void onEntityDamage(EntityDamageEvent event) {
Entity damagee = event.getEntity(); Entity damagee = event.getEntity();
if (!arena.isRunning() || !arena.getRegion().contains(damagee.getLocation())) { if (!arena.isRunning() && !arena.getRegion().contains(damagee.getLocation())) {
return; return;
} }