Add names to class pets.

This commit adds custom names to class pets in the form `<player name>'s pet`. This should help players more easily distinguish between pets and hostile mobs.
This commit is contained in:
Andreas Troelsen
2019-08-05 14:34:19 +02:00
parent c6a695e2c3
commit bbd70d0692
2 changed files with 3 additions and 0 deletions
+1
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@@ -14,6 +14,7 @@ These changes will (most likely) be included in the next version.
- Extended and upgraded potions are now supported in the item syntax by prepending `long_` or `strong_` to the data portion of a potion item (e.g. `potion:strong_instant_heal:1` will yield a Potion of Healing II). Check the wiki for details.
- MobArena now has basic tab completion support for most of the commands that take arguments.
- The `pet-items` node in `global-settings` now supports any living entity as a pet (but only tameable entities will _behave_ as pets). This should allow 1.14 servers to replace `ocelot` with `cat` in their `pet-items` node to get cat pets working again.
- Pets now have custom names that denote who their owner is, e.g. "garbagemule's pet".
- Tridents and crossbows are now considered weapons with regards to the `unbreakable-weapons` flag. All class items that have durability now have their unbreakable flag set to true unless the `unbreakable-weapons` and/or `unbreakable-armor` flags are set to `false`.
- Leaderboards now work again on servers running Minecraft 1.14+.
- Class chests (non-linked) now work again on servers running Minecraft 1.14+.