Update for Spigot and mavenize.

This commit is contained in:
garbagemule
2015-07-17 03:38:41 +02:00
parent 91d426a74b
commit aafeb93d38
175 changed files with 97 additions and 152 deletions
+15
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Knight:
items: diamond_sword, potion:8197:3
armor: 306,307,308,309
Tank:
items: iron_sword, potion:8229:2
armor: 310,311,312,313
Archer:
items: wood_sword, bow, arrow:256, potion:8197:3, bone
armor: 298,299,300,301
Chemist:
items: stone_sword, potion:16428:30, potion:16388:8, potion:16389:20, potion:8197:3, potion:8226:1
armor: 314,315,316,317
Oddjob:
items: stone_sword, flint_and_steel, netherrack:2, tnt:4, potion:8197:3
armor: 298,299,300,301
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global-settings: {}
classes: {}
arenas: {}
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enabled: true
allowed-commands: /list, /pl
update-notification: true
+9
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waves:
every:
'3': feather, bone, stick
'5': dirt:4, gravel:4, stone:4
'10': iron_ingot:10, gold_ingot:8
after:
'7': minecart, storage_minecart, powered_minecart
'13': iron_sword, iron_pickaxe, iron_spade
'16': diamond_sword
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world: ''
enabled: true
protect: true
entry-fee: ''
clear-wave-before-next: false
clear-boss-before-next: false
clear-wave-before-boss: false
soft-restore: false
soft-restore-drops: false
require-empty-inv-join: false
require-empty-inv-spec: false
hellhounds: false
pvp-enabled: false
monster-infight: false
allow-teleporting: false
spectate-on-death: true
auto-respawn: true
share-items-in-arena: true
min-players: 0
max-players: 0
max-join-distance: 0
first-wave-delay: 5
wave-interval: 15
final-wave: 0
monster-limit: 100
monster-exp: false
keep-exp: true
food-regen: false
lock-food-level: true
player-time-in-arena: world
auto-ignite-tnt: false
auto-start-timer: 0
start-delay-timer: 0
auto-ready: false
use-class-chests: false
display-waves-as-level: false
display-timer-as-level: false
use-scoreboards: true
isolated-chat: false
global-join-announce: false
global-end-announce: false
show-death-messages: true
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### General data
### Statistics for overall information about the arena, such as
### times played, durations, max players seen, total kills, etc.
general-info:
total-games-played: 0
total-duration: 0:00:00
longest-session-duration: 0:00:00
most-players: 0
highest-wave-reached: 0
total-monsters-killed: 0
### Class specific data
### How many times has each class been played, and how many kills, how
### much damage, etc. does the class make/do/take.
classes:
overall-distribution:
# Percentages can be calculated with <classname> / total-count * 100.
total-count: 0
#classes:
# overall-distribution:
# total-count: 0
# archer:
# kills:
# damage-done:
# damage-taken:
# accuracy:
# knight:
# kills:
# damage-done:
# damage-taken:
# accuracy:
# ...
### Reward data
### Totals for all rewards given, perhaps good for balancing?
rewards:
total-given:
# This might be useless information, I don't know.
# Might have to make it data values instead of Material names?
money: 0
### Player data
### Total games played, kills, damage, swings and hits (for accuracy), and how
### many times the player has played as each class.
players: {}
# garbagemule:
# games-played: 5
# kills: 4
# damage-done: 251
# damage-taken: 102
# swings: 1820
# hits: 1214
# classes-played:
# archer: 2
# ...
# Agnate:
# ...
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recurrent:
def1:
type: default
priority: 1
frequency: 1
monsters:
zombies: 10
skeletons: 10
spiders: 10
creepers: 10
wolves: 10
spec1:
type: special
priority: 2
frequency: 4
monsters:
powered-creepers: 10
zombie-pigmen: 10
angry-wolves: 10
blazes: 10
single:
swarm1:
type: swarm
wave: 6
monster: slime
amount: low
boss1:
type: boss
wave: 10
monster: cave_spider
health: high
abilities: arrows, root-target, throw-nearby