Add max health guard for players.
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@@ -1041,7 +1041,8 @@ public class ArenaImpl implements Arena
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PlayerData mp = playerData.remove(p);
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// Health must be handled in a certain way because of Heroes
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setHealth(p, mp.health());
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// Math.min to guard for ItemLoreStats weirdness
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setHealth(p, Math.min(p.getMaxHealth(), mp.health()));
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// Put out fire.
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Delays.douse(plugin, p, 3);
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