diff --git a/changelog.md b/changelog.md index 4e47c6c..dc2e6df 100644 --- a/changelog.md +++ b/changelog.md @@ -21,6 +21,7 @@ These changes will (most likely) be included in the next version. - Wither skeletons now correctly spawn with stone swords. - Mobs now correctly take damage from player-made iron golems. - Cat and parrot pets now also sit when their owner joins an arena (although parrots perching on players' shoulders will still follow them into the arena). +- Pig zombies are now angry immediately after they spawn as they should be. - Support for denoting potion effects by magic number IDs has been dropped. This means that if your config-file has any such magic numbers in it, MobArena will no longer successfully parse them and will throw an error on startup. ## [0.103.2] - 2019-04-23 diff --git a/src/main/java/com/garbagemule/MobArena/waves/MACreature.java b/src/main/java/com/garbagemule/MobArena/waves/MACreature.java index 67ff26c..bb9f8cb 100644 --- a/src/main/java/com/garbagemule/MobArena/waves/MACreature.java +++ b/src/main/java/com/garbagemule/MobArena/waves/MACreature.java @@ -10,6 +10,7 @@ import org.bukkit.entity.Creature; import org.bukkit.entity.Creeper; import org.bukkit.entity.EntityType; import org.bukkit.entity.LivingEntity; +import org.bukkit.entity.PigZombie; import org.bukkit.entity.Rabbit; import org.bukkit.entity.Sheep; import org.bukkit.entity.Slime; @@ -171,8 +172,15 @@ public class MACreature break; case "babyzombievillager": case "babyzombie": + ((Zombie) e).setBaby(true); + break; case "babypigman": ((Zombie) e).setBaby(true); + ((PigZombie) e).setAngry(true); + break; + case "pigzombie": + case "zombiepigman": + ((PigZombie) e).setAngry(true); break; case "killerbunny": ((Rabbit) e).setRabbitType(Rabbit.Type.THE_KILLER_BUNNY);