Bring keep-exp per-arena setting back.
This setting was removed a long time ago, likely by "happy mistake" in a larger refactoring. When enabled, players are granted any collected experience during the arena session as a reward when they die or reach the final wave of the arena. Note that deliberately leaving the arena is not included here, because "leaving" an arena is a highly ambiguous and conditional concept at the time of this commit. Figuring out when and how the experience reward should be added is complicated, and unless someone puts in a request for it, I think it's enough that the "legitimate" reasons for getting the experience (honorable death and reaching the final wave) are covered. Closes #485
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@@ -27,6 +27,7 @@ wave-interval: 15
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final-wave: 0
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monster-limit: 100
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monster-exp: false
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keep-exp: false
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food-regen: false
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lock-food-level: true
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player-time-in-arena: world
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