Class chests can now be trapped chests.
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@@ -892,7 +892,7 @@ public class ArenaListener
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private Block findChestBelow(Block b, int left) {
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if (left < 0) return null;
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if (b.getType() == Material.CHEST) {
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if (b.getType() == Material.CHEST || b.getType() == Material.TRAPPED_CHEST) {
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return b;
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}
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return findChestBelow(b.getRelative(BlockFace.DOWN), left - 1);
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