package xanadu.enderdragon.gui.slots; import org.bukkit.Material; import org.bukkit.configuration.ConfigurationSection; import org.bukkit.inventory.ItemStack; import xanadu.enderdragon.gui.GUISlot; import xanadu.enderdragon.gui.GUISlotType; public class DragonSlot extends GUISlot { private String unique_name; private ItemStack item; public DragonSlot(ConfigurationSection section) { super(GUISlotType.DRAGON_SLOT); } @Override public ItemStack getItem() { return new ItemStack(Material.AIR); } @Override public ItemStack getItemOnDisable(){ return this.item; } public void setUnique_name(String str){ this.unique_name = str; } public String getUnique_name(){ return this.unique_name; } public DragonSlot(GUISlotType a, ItemStack item) { super(a); this.item = item; } }