package us.tss3.boatparty.util; import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.configuration.ConfigurationSection; public final class LocationUtil { private LocationUtil() { } public static void write(ConfigurationSection section, String path, Location location) { if (location == null) { return; } ConfigurationSection s = section.createSection(path); s.set("world", location.getWorld().getName()); s.set("x", location.getX()); s.set("y", location.getY()); s.set("z", location.getZ()); s.set("yaw", location.getYaw()); s.set("pitch", location.getPitch()); } public static Location read(ConfigurationSection section, String path) { ConfigurationSection s = section.getConfigurationSection(path); if (s == null) { return null; } String worldName = s.getString("world"); if (worldName == null || Bukkit.getWorld(worldName) == null) { return null; } return new Location( Bukkit.getWorld(worldName), s.getDouble("x"), s.getDouble("y"), s.getDouble("z"), (float) s.getDouble("yaw"), (float) s.getDouble("pitch")); } }