Co-Authored-By: Claude Sonnet 5 <[email protected]>
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# BlockParty global configuration
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ui:
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scoreboard: true
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bossbar: true
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titles: true
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actionbar: true
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scoreboard-update-interval-ticks: 10
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sounds:
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join: ENTITY_EXPERIENCE_ORB_PICKUP
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countdown: BLOCK_NOTE_BLOCK_PLING
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target-select: ENTITY_ENDER_DRAGON_GROWL
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floor-disappear: ENTITY_GENERIC_EXPLODE
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eliminate: ENTITY_VILLAGER_NO
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round-complete: BLOCK_NOTE_BLOCK_BELL
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victory: UI_TOAST_CHALLENGE_COMPLETE
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performance:
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# blocks processed per server tick when generating/removing/restoring the floor
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floor-blocks-per-tick: 200
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# example/default timings used when creating a brand-new arena via /blockparty create
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defaults:
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countdown-duration: 15
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starting-round-time: 20
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minimum-round-time: 4
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round-time-reduction: 1
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default-floor-materials:
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- RED_CONCRETE
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- ORANGE_CONCRETE
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- YELLOW_CONCRETE
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- LIME_CONCRETE
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- GREEN_CONCRETE
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- CYAN_CONCRETE
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- LIGHT_BLUE_CONCRETE
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- BLUE_CONCRETE
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- PURPLE_CONCRETE
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- MAGENTA_CONCRETE
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- PINK_CONCRETE
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- WHITE_CONCRETE
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- BLACK_CONCRETE
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- GRAY_CONCRETE
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- LIGHT_GRAY_CONCRETE
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- BROWN_CONCRETE
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rewards:
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winner:
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commands:
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- "eco give %player% 100"
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- "say %player% won BlockParty in %arena% after %round% rounds!"
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integrations:
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placeholderapi: true
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