Build configurable BlockParty minigame
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Co-Authored-By: Claude Sonnet 5 <[email protected]>
This commit is contained in:
Michael Burgess
2026-08-07 05:47:55 -04:00
co-authored by Claude Sonnet 5
commit 7b02b7efb7
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# BlockParty global configuration
ui:
scoreboard: true
bossbar: true
titles: true
actionbar: true
scoreboard-update-interval-ticks: 10
sounds:
join: ENTITY_EXPERIENCE_ORB_PICKUP
countdown: BLOCK_NOTE_BLOCK_PLING
target-select: ENTITY_ENDER_DRAGON_GROWL
floor-disappear: ENTITY_GENERIC_EXPLODE
eliminate: ENTITY_VILLAGER_NO
round-complete: BLOCK_NOTE_BLOCK_BELL
victory: UI_TOAST_CHALLENGE_COMPLETE
performance:
# blocks processed per server tick when generating/removing/restoring the floor
floor-blocks-per-tick: 200
# example/default timings used when creating a brand-new arena via /blockparty create
defaults:
countdown-duration: 15
starting-round-time: 20
minimum-round-time: 4
round-time-reduction: 1
default-floor-materials:
- RED_CONCRETE
- ORANGE_CONCRETE
- YELLOW_CONCRETE
- LIME_CONCRETE
- GREEN_CONCRETE
- CYAN_CONCRETE
- LIGHT_BLUE_CONCRETE
- BLUE_CONCRETE
- PURPLE_CONCRETE
- MAGENTA_CONCRETE
- PINK_CONCRETE
- WHITE_CONCRETE
- BLACK_CONCRETE
- GRAY_CONCRETE
- LIGHT_GRAY_CONCRETE
- BROWN_CONCRETE
rewards:
winner:
commands:
- "eco give %player% 100"
- "say %player% won BlockParty in %arena% after %round% rounds!"
integrations:
placeholderapi: true